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Rules

Every way to score.

The whole rulebook in one place: how words clear, what they're worth, and every bonus the game can hand out. The numbers here come straight from the game's code.

The basics

Word points

Every word scores by its length. Rare letters add a little on top, and a word that fills a whole row scores double.

LengthPoints
3 letters100
4 letters250
5 letters500
6 letters900
7 letters1,500

Multi-word drops and chains

One drop can clear more than one word, and letters that fall into the gap can spell new words, which clear too. That's a chain. Each step of the chain is scored like this:

points = (sum of the words' points) × number of words × chain step Two words from one drop, the second step of a chain: (250 + 100) × 2 × 2 = 1,400.

From step 3 on, the combo card names the chain:

Chain stepMultiplierCard
1×1—
2×2—
3×3Sweet
4×4Great
5×5Amazing
6×6Incredible
7 and up×7Unsaid!

A word you play a second time scores nothing and resets the chain to ×1.

Clean Sweep & Wipe Out

Clean Sweep: empty the whole board with a drop and that drop scores ×2.

Wipe Out: do it when the board held at least 24 of its 49 squares beforehand, and that drop scores ×4 instead.

Bonus hands

Named awards for a run of good words, or one striking word. At most one fires per chain step, the one with the highest multiplier, and it multiplies that step's points. The multipliers come from simulating thousands of games: the rarer the hand, the bigger the reward.

Streaks

Read from your last few scored words of 4 letters or more, in the order they cleared. A 3-letter word breaks the run, so streaks are hard. Only one streak counts per clear.

One clear

About a single word, or the shape of one clear. These stack: every one that applies adds its bonus, together with a streak. Savior ×4 and Rare Find ×3 on one clear pay ×6, not ×12.

Word of the day

Everyone gets the same word each day. Spell it anywhere on the board for a bonus, once a day in the Daily and once in Classic.

bonus = (4,000 + the word's points) × direction × streak DREAM spelled down on a 4-day streak: 27,000 points.

Past words, with what they mean and where they come from, are in the word of the day archive.

The Daily word ramp

The Daily and Classic get harder as you play. Each stage allows a set number of words at its shortest length. Longer words are free. When they are used up, the shortest word that clears goes up by one.

A word that is too short turns grey and stays on the board, like a frozen repeat. The bar under the board shows your stage and how many of its shortest words are left.

A word longer than your stage needs earns words back: one for each extra letter. Earned words refill the stage up to the number it started with and never past it, so a stage never holds more than 20, 15 or 10 words. The longer word always scores its points.

Repeated words

PlayWhat happens
First timeThe word scores
Second timeIt clears, scores nothing and resets the chain
Third time onIt freezes: it stays on the board, greyed out, and never clears again

A longer word that runs through a frozen word still clears.

Questions about a rule? See Support or write to support@unsaidgame.app.